[Author]
Author = Coffee Man
[Description]
Description = I got in contact with that veteran guy. Apparently he's been doing his own research on Catalina's ever-growing SPANK business. He says he'll share with us all of that information if we help him with something. One of his chickens stole a railgun off him and he simply wants it back. Yes, you heard me, A CHICKEN... WITH A RAILGUN! Listen, just... just get to it, ok?
[Objectives]
Objectivescount = 30

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -1844.352
Objectives[0]positionY = -337.3309
Objectives[0]positionZ = 57.08102
Objectives[0]Heading = 55
Objectives[0]model = mp_m_freemode_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = ExtraSunny
Objectives[0]SetTime = 10
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 42
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 14
Objectives[0]COMPONENT_HEAD_TEXTURE = 7
Objectives[0]COMPONENT_HAIR_DRAWABLE = 2
Objectives[0]COMPONENT_HAIR_TEXTURE = 4
Objectives[0]COMPONENT_TORSO_DRAWABLE = 12
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 4
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 21
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 11
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 404
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -727.9407
Objectives[0]mission_Actors[0]positionY = -223.6059
Objectives[0]mission_Actors[0]positionZ = 37.17536
Objectives[0]mission_Actors[0]Heading = 306.4724
Objectives[0]mission_Actors[0]String_Name = ig_tracydisanto
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 200
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 1
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -727.7803
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -222.8228
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 36.66361
Objectives[0]mission_Actors[0]Task_List[0]Block = True
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -1886.511
Objectives[0]mission_Vehicles[0]positionY = -324.623
Objectives[0]mission_Vehicles[0]positionZ = 48.96402
Objectives[0]mission_Vehicles[0]Heading = 51.27424
Objectives[0]mission_Vehicles[0]Name = Kuruma
Objectives[0]mission_Vehicles[0]Model = kuruma
Objectives[0]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[0]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 2
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_COMBATPISTOL
Objectives[0]mission_Pickup_Props[0]Value = 112
Objectives[0]mission_Pickup_Props[0]positionX = -1844.481
Objectives[0]mission_Pickup_Props[0]positionY = -337.324
Objectives[0]mission_Pickup_Props[0]positionZ = 56.58125
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -175.0002
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[1]Value = 300
Objectives[0]mission_Pickup_Props[1]positionX = -1844.411
Objectives[0]mission_Pickup_Props[1]positionY = -337.2766
Objectives[0]mission_Pickup_Props[1]positionZ = 56.58118
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 99.99979
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = -733.1086
Objectives[0]ObjectiveMessages[0]positionY = -201.129
Objectives[0]ObjectiveMessages[0]positionZ = 36.08655
Objectives[0]ObjectiveMessages[0]Message = He told me that the Chicken was last seen around Rockford Hills, head there first...
Objectives[0]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[0]ObjectiveMessages[0]Sender = Stefanie
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = White
Objectives[0]ObjectiveMessages[0]PlayFromStart = False
Objectives[0]ObjectiveMessages[0]Delay = True
Objectives[0]ObjectiveMessages[0]DelayTime = 2
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = -744.7067
Objectives[1]positionY = -1451.256
Objectives[1]positionZ = 4.000523
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = Current
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = True
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = FRA0_MISSION_START
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Mission_Settings_Objective
Objectives[2]positionX = -743.3321
Objectives[2]positionY = -1453.63
Objectives[2]positionZ = 4.000523
Objectives[2]MissionSettings_TimesOfDay = Current
Objectives[2]MissionSettings_Weather = Current
Objectives[2]MissionSettings_WantedLevel = Current
Objectives[2]MissionSettings_SetWantedLevelNow = Current
Objectives[2]MissionSettings_StartNightvision = False
Objectives[2]MissionSettings_StopNightvision = False
Objectives[2]MissionSettings_StartSeethrough = False
Objectives[2]MissionSettings_StopSeethrough = False
Objectives[2]MissionSettings_StartMusic = True
Objectives[2]MissionSettings_StopMusic = False
Objectives[2]MissionSettings_Music = CMH_MP_GO_TO
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = -1846.061
Objectives[3]positionY = -333.9851
Objectives[3]positionZ = 56.08797
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 7
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = Go to Rockford Hills.
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 255
Objectives[4]IconColorA = 0
Objectives[4]positionX = -746.5443
Objectives[4]positionY = -172.7499
Objectives[4]positionZ = 35.97435
Objectives[4]Heading = 665
Objectives[4]Diameter = 1
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 5
Objectives[4]PlaySound = True
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = True
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Mission_Settings_Objective
Objectives[5]positionX = -749.2243
Objectives[5]positionY = -1442.604
Objectives[5]positionZ = 4.000523
Objectives[5]MissionSettings_TimesOfDay = Current
Objectives[5]MissionSettings_Weather = Current
Objectives[5]MissionSettings_WantedLevel = Current
Objectives[5]MissionSettings_SetWantedLevelNow = Current
Objectives[5]MissionSettings_StartNightvision = False
Objectives[5]MissionSettings_StopNightvision = False
Objectives[5]MissionSettings_StartSeethrough = False
Objectives[5]MissionSettings_StopSeethrough = False
Objectives[5]MissionSettings_StartMusic = True
Objectives[5]MissionSettings_StopMusic = False
Objectives[5]MissionSettings_Music = FRA0_MOUNT
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = -726.4236
Objectives[6]positionY = -215.2658
Objectives[6]positionZ = 36.1179
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 8
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = -737.2556
Objectives[6]ObjectiveMessages[0]positionY = -194.4781
Objectives[6]ObjectiveMessages[0]positionZ = 36.13426
Objectives[6]ObjectiveMessages[0]Message = That's a big area so try asking around. You did finally decide to start talking after all...
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = Stefanie
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = False
Objectives[6]ObjectiveMessages[0]Delay = True
Objectives[6]ObjectiveMessages[0]DelayTime = 2
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Text = Ask the Bystander for the Chicken's Whereabouts.
Objectives[7]Text2 = 
Objectives[7]Text3 = 
Objectives[7]Failed_Text = 
Objectives[7]Type = Checkpoint
Objectives[7]Checkpoint_Type = 45
Objectives[7]Reserved = 1
Objectives[7]ColorR = 255
Objectives[7]ColorG = 255
Objectives[7]ColorB = 0
Objectives[7]ColorA = 255
Objectives[7]IconColorR = 255
Objectives[7]IconColorG = 255
Objectives[7]IconColorB = 255
Objectives[7]IconColorA = 0
Objectives[7]positionX = -726.3762
Objectives[7]positionY = -222.0686
Objectives[7]positionZ = 36.14958
Objectives[7]Heading = 345
Objectives[7]Diameter = 1
Objectives[7]minimum_hight = 1
Objectives[7]maximum_hight = 10
Objectives[7]TriggerDistance = 1.5
Objectives[7]PlaySound = True
Objectives[7]LoseWanted = False
Objectives[7]Stop_Vehicle = False
Objectives[7]DeliverVehicleOnly = False
Objectives[7]DeliverTrailor = False
Objectives[7]DeliverTowTruck = False
Objectives[7]DeliverVehicleCargobob = False
Objectives[7]DeliverPropCargobob = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = 
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -722.4811
Objectives[8]positionY = -227.541
Objectives[8]positionZ = 36.23687
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 14
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = -728.5884
Objectives[8]ObjectiveMessages[0]positionY = -217.0634
Objectives[8]ObjectiveMessages[0]positionZ = 36.14737
Objectives[8]ObjectiveMessages[0]Message = Hey lady, did you happen to see a chicken around here?
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = Claude
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = False
Objectives[8]ObjectiveMessages[0]Delay = True
Objectives[8]ObjectiveMessages[0]DelayTime = 2
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -731.5004
Objectives[8]ObjectiveMessages[1]positionY = -212.2111
Objectives[8]ObjectiveMessages[1]positionZ = 36.19595
Objectives[8]ObjectiveMessages[1]Message = Oh mai gawd, I did!! Yeah, I saw a chicken running just down the alley there! It was SO CUTE!!
Objectives[8]ObjectiveMessages[1]Contact = CHAR_TRACEY
Objectives[8]ObjectiveMessages[1]Sender = Tracey
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 8
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = False
Objectives[8]ObjectiveMessages[1]TypeTextMesage = True
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Text = Search around the Alley for the Chicken.
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 255
Objectives[9]IconColorA = 0
Objectives[9]positionX = -782.0996
Objectives[9]positionY = -193.1102
Objectives[9]positionZ = 36.28367
Objectives[9]Heading = 414.9998
Objectives[9]Diameter = 1
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 5
Objectives[9]PlaySound = True
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Mission_Settings_Objective
Objectives[10]positionX = -815.8819
Objectives[10]positionY = -267.4128
Objectives[10]positionZ = 36.07589
Objectives[10]MissionSettings_TimesOfDay = Current
Objectives[10]MissionSettings_Weather = Current
Objectives[10]MissionSettings_WantedLevel = Current
Objectives[10]MissionSettings_SetWantedLevelNow = Current
Objectives[10]MissionSettings_StartNightvision = False
Objectives[10]MissionSettings_StopNightvision = False
Objectives[10]MissionSettings_StartSeethrough = False
Objectives[10]MissionSettings_StopSeethrough = False
Objectives[10]MissionSettings_StartMusic = False
Objectives[10]MissionSettings_StopMusic = True
Objectives[10]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = The Chicken couldn't have gone far, keep searching!
Objectives[11]Text2 = 
Objectives[11]Text3 = 
Objectives[11]Failed_Text = 
Objectives[11]Type = Checkpoint
Objectives[11]Checkpoint_Type = 45
Objectives[11]Reserved = 1
Objectives[11]ColorR = 255
Objectives[11]ColorG = 255
Objectives[11]ColorB = 0
Objectives[11]ColorA = 255
Objectives[11]IconColorR = 255
Objectives[11]IconColorG = 255
Objectives[11]IconColorB = 255
Objectives[11]IconColorA = 0
Objectives[11]positionX = -818.0032
Objectives[11]positionY = -195.6371
Objectives[11]positionZ = 36.52572
Objectives[11]Heading = 345
Objectives[11]Diameter = 1
Objectives[11]minimum_hight = 1
Objectives[11]maximum_hight = 10
Objectives[11]TriggerDistance = 2.5
Objectives[11]PlaySound = True
Objectives[11]LoseWanted = False
Objectives[11]Stop_Vehicle = False
Objectives[11]DeliverVehicleOnly = False
Objectives[11]DeliverTrailor = False
Objectives[11]DeliverTowTruck = False
Objectives[11]DeliverVehicleCargobob = False
Objectives[11]DeliverPropCargobob = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Mission_Settings_Objective
Objectives[12]positionX = -718.4956
Objectives[12]positionY = -1423.592
Objectives[12]positionZ = 4.000523
Objectives[12]MissionSettings_TimesOfDay = Current
Objectives[12]MissionSettings_Weather = Current
Objectives[12]MissionSettings_WantedLevel = Current
Objectives[12]MissionSettings_SetWantedLevelNow = Current
Objectives[12]MissionSettings_StartNightvision = False
Objectives[12]MissionSettings_StopNightvision = False
Objectives[12]MissionSettings_StartSeethrough = False
Objectives[12]MissionSettings_StopSeethrough = False
Objectives[12]MissionSettings_StartMusic = False
Objectives[12]MissionSettings_StopMusic = False
Objectives[12]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = -827.3837
Objectives[13]positionY = -197.9819
Objectives[13]positionZ = 36.45148
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 1
Objectives[13]mission_ActorsCount = 1
Objectives[13]mission_Actors[0]Survive_Number = 0
Objectives[13]mission_Actors[0]Failed_Text = 
Objectives[13]mission_Actors[0]Remove_After = 17
Objectives[13]mission_Actors[0]positionX = -845.2037
Objectives[13]mission_Actors[0]positionY = -207.4865
Objectives[13]mission_Actors[0]positionZ = 36.54827
Objectives[13]mission_Actors[0]Heading = 99.99992
Objectives[13]mission_Actors[0]String_Name = a_c_hen
Objectives[13]mission_Actors[0]Relationship_Group = Neutral
Objectives[13]mission_Actors[0]AddBlip = False
Objectives[13]mission_Actors[0]ShowCone = False
Objectives[13]mission_Actors[0]Invincible = True
Objectives[13]mission_Actors[0]SetHealth = 4000
Objectives[13]mission_Actors[0]DieFromHeadShot = True
Objectives[13]mission_Actors[0]CanExitVehicle = True
Objectives[13]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[0]AlwaysFight = True
Objectives[13]mission_Actors[0]Seeing_Range = 30
Objectives[13]mission_Actors[0]Hearing_Range = 30
Objectives[13]mission_Actors[0]CombatMovement = Offensive
Objectives[13]mission_Actors[0]weapon = Railgun
Objectives[13]mission_Actors[0]Variation = Default
Objectives[13]mission_Actors[0]Task = 99
Objectives[13]mission_Actors[0]Task_Guard_Range = 5
Objectives[13]mission_Actors[0]Task_Stay_In_Range = True
Objectives[13]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[0]Task_Scenario = NONE
Objectives[13]mission_Actors[0]Task_List_Count = 1
Objectives[13]mission_Actors[0]Task_Repeat = False
Objectives[13]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[13]mission_Actors[0]Task_List[0]DestinationX = -862.4172
Objectives[13]mission_Actors[0]Task_List[0]DestinationY = -211.4852
Objectives[13]mission_Actors[0]Task_List[0]DestinationZ = 38.08378
Objectives[13]mission_Actors[0]Task_List[0]Rotation = 665
Objectives[13]mission_Actors[0]Task_List[0]Speed = 4
Objectives[13]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[13]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[13]mission_Actors[0]NeededForObjectiveCutscene[0] = 14
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = -837.712
Objectives[14]positionY = -209.1044
Objectives[14]positionZ = 36.48015
Objectives[14]Cutscenes_Time = 0
Objectives[14]Cutscenes_Trans_Time = 0
Objectives[14]Cutscenes_FOV = 30
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = True
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 7
Objectives[14]Cutscenes_Follow_Hieght = 2
Objectives[14]Cutscenes_Follow_Angle = 190
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Mission_Settings_Objective
Objectives[15]positionX = -702.8033
Objectives[15]positionY = -1428.344
Objectives[15]positionZ = 4.000523
Objectives[15]MissionSettings_TimesOfDay = Current
Objectives[15]MissionSettings_Weather = Current
Objectives[15]MissionSettings_WantedLevel = Current
Objectives[15]MissionSettings_SetWantedLevelNow = Current
Objectives[15]MissionSettings_StartNightvision = False
Objectives[15]MissionSettings_StopNightvision = False
Objectives[15]MissionSettings_StartSeethrough = False
Objectives[15]MissionSettings_StopSeethrough = False
Objectives[15]MissionSettings_StartMusic = True
Objectives[15]MissionSettings_StopMusic = False
Objectives[15]MissionSettings_Music = SOL2_START
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = There it is! Get that Chicken!
Objectives[16]Type = Timeout_Objective
Objectives[16]positionX = -852.9741
Objectives[16]positionY = -202.6241
Objectives[16]positionZ = 36.4907
Objectives[16]Timeout_Min = 0
Objectives[16]Timeout_Sec = 6
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -851.09
Objectives[17]positionY = -205.9943
Objectives[17]positionZ = 36.48429
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = True
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 10
Objectives[17]Cutscenes_Follow_Hieght = 1
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = Chase the Chicken!
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 255
Objectives[18]ColorG = 255
Objectives[18]ColorB = 0
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 255
Objectives[18]IconColorA = 0
Objectives[18]positionX = -864.6288
Objectives[18]positionY = -210.8743
Objectives[18]positionZ = 37.80102
Objectives[18]Heading = 665
Objectives[18]Diameter = 1
Objectives[18]minimum_hight = 1
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 5
Objectives[18]PlaySound = True
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = False
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Keep chasing the Chicken!!
Objectives[19]Text2 = 
Objectives[19]Text3 = 
Objectives[19]Failed_Text = 
Objectives[19]Type = Checkpoint
Objectives[19]Checkpoint_Type = 45
Objectives[19]Reserved = 1
Objectives[19]ColorR = 255
Objectives[19]ColorG = 255
Objectives[19]ColorB = 0
Objectives[19]ColorA = 255
Objectives[19]IconColorR = 255
Objectives[19]IconColorG = 255
Objectives[19]IconColorB = 255
Objectives[19]IconColorA = 0
Objectives[19]positionX = -861.1016
Objectives[19]positionY = -243.3696
Objectives[19]positionZ = 38.47463
Objectives[19]Heading = 0
Objectives[19]Diameter = 1
Objectives[19]minimum_hight = 1
Objectives[19]maximum_hight = 10
Objectives[19]TriggerDistance = 5
Objectives[19]PlaySound = False
Objectives[19]LoseWanted = False
Objectives[19]Stop_Vehicle = False
Objectives[19]DeliverVehicleOnly = False
Objectives[19]DeliverTrailor = False
Objectives[19]DeliverTowTruck = False
Objectives[19]DeliverVehicleCargobob = False
Objectives[19]DeliverPropCargobob = False
Objectives[19]mission_ActorsCount = 5
Objectives[19]mission_Actors[0]Survive_Number = 0
Objectives[19]mission_Actors[0]Failed_Text = 
Objectives[19]mission_Actors[0]Remove_After = 19
Objectives[19]mission_Actors[0]positionX = -823.2194
Objectives[19]mission_Actors[0]positionY = -285.6117
Objectives[19]mission_Actors[0]positionZ = 37.63226
Objectives[19]mission_Actors[0]Heading = 179.033
Objectives[19]mission_Actors[0]String_Name = a_f_y_beach_02
Objectives[19]mission_Actors[0]Relationship_Group = Enemy1
Objectives[19]mission_Actors[0]AddBlip = False
Objectives[19]mission_Actors[0]ShowCone = False
Objectives[19]mission_Actors[0]Invincible = True
Objectives[19]mission_Actors[0]SetHealth = 3000
Objectives[19]mission_Actors[0]DieFromHeadShot = True
Objectives[19]mission_Actors[0]CanExitVehicle = True
Objectives[19]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[0]AlwaysFight = True
Objectives[19]mission_Actors[0]Seeing_Range = 30
Objectives[19]mission_Actors[0]Hearing_Range = 30
Objectives[19]mission_Actors[0]CombatMovement = Stationary
Objectives[19]mission_Actors[0]weapon = RPG
Objectives[19]mission_Actors[0]Variation = Default
Objectives[19]mission_Actors[0]Task = 1
Objectives[19]mission_Actors[0]Task_Guard_Range = 1
Objectives[19]mission_Actors[0]Task_Stay_In_Range = True
Objectives[19]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[0]Task_Scenario = NONE
Objectives[19]mission_Actors[1]SpawnInVehicle = True
Objectives[19]mission_Actors[1]SeatIndex = -1
Objectives[19]mission_Actors[1]Survive_Number = 0
Objectives[19]mission_Actors[1]Failed_Text = 
Objectives[19]mission_Actors[1]Remove_After = 0
Objectives[19]mission_Actors[1]positionX = -823.5656
Objectives[19]mission_Actors[1]positionY = -298.3566
Objectives[19]mission_Actors[1]positionZ = 37.15868
Objectives[19]mission_Actors[1]Heading = 134.2863
Objectives[19]mission_Actors[1]String_Name = a_f_m_bevhills_01
Objectives[19]mission_Actors[1]Relationship_Group = Friend
Objectives[19]mission_Actors[1]AddBlip = False
Objectives[19]mission_Actors[1]ShowCone = False
Objectives[19]mission_Actors[1]Invincible = False
Objectives[19]mission_Actors[1]SetHealth = 100
Objectives[19]mission_Actors[1]DieFromHeadShot = True
Objectives[19]mission_Actors[1]CanExitVehicle = False
Objectives[19]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[19]mission_Actors[1]AlwaysFight = False
Objectives[19]mission_Actors[1]Seeing_Range = 30
Objectives[19]mission_Actors[1]Hearing_Range = 30
Objectives[19]mission_Actors[1]CombatMovement = Stationary
Objectives[19]mission_Actors[1]weapon = Unarmed
Objectives[19]mission_Actors[1]Variation = Random
Objectives[19]mission_Actors[1]Task = 99
Objectives[19]mission_Actors[1]Task_Guard_Range = 5
Objectives[19]mission_Actors[1]Task_Stay_In_Range = True
Objectives[19]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[1]Task_Scenario = NONE
Objectives[19]mission_Actors[1]Task_List_Count = 1
Objectives[19]mission_Actors[1]Task_Repeat = False
Objectives[19]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[19]mission_Actors[1]Task_List[0]PositionX = -824.9409
Objectives[19]mission_Actors[1]Task_List[0]PositionY = -301.2711
Objectives[19]mission_Actors[1]Task_List[0]PositionZ = 36.97551
Objectives[19]mission_Actors[1]Task_List[0]Block = True
Objectives[19]mission_Actors[2]SpawnInVehicle = True
Objectives[19]mission_Actors[2]SeatIndex = -1
Objectives[19]mission_Actors[2]Survive_Number = 0
Objectives[19]mission_Actors[2]Failed_Text = 
Objectives[19]mission_Actors[2]Remove_After = 0
Objectives[19]mission_Actors[2]positionX = -827.9415
Objectives[19]mission_Actors[2]positionY = -297.5068
Objectives[19]mission_Actors[2]positionZ = 37.26075
Objectives[19]mission_Actors[2]Heading = 192.1128
Objectives[19]mission_Actors[2]String_Name = a_f_y_bevhills_01
Objectives[19]mission_Actors[2]Relationship_Group = Friend
Objectives[19]mission_Actors[2]AddBlip = False
Objectives[19]mission_Actors[2]ShowCone = False
Objectives[19]mission_Actors[2]Invincible = False
Objectives[19]mission_Actors[2]SetHealth = 100
Objectives[19]mission_Actors[2]DieFromHeadShot = True
Objectives[19]mission_Actors[2]CanExitVehicle = False
Objectives[19]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[19]mission_Actors[2]AlwaysFight = False
Objectives[19]mission_Actors[2]Seeing_Range = 30
Objectives[19]mission_Actors[2]Hearing_Range = 30
Objectives[19]mission_Actors[2]CombatMovement = Stationary
Objectives[19]mission_Actors[2]weapon = Unarmed
Objectives[19]mission_Actors[2]Variation = Random
Objectives[19]mission_Actors[2]Task = 99
Objectives[19]mission_Actors[2]Task_Guard_Range = 5
Objectives[19]mission_Actors[2]Task_Stay_In_Range = True
Objectives[19]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[2]Task_Scenario = NONE
Objectives[19]mission_Actors[2]Task_List_Count = 1
Objectives[19]mission_Actors[2]Task_Repeat = False
Objectives[19]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[19]mission_Actors[2]Task_List[0]PositionX = -825.346
Objectives[19]mission_Actors[2]Task_List[0]PositionY = -295.9142
Objectives[19]mission_Actors[2]Task_List[0]PositionZ = 36.95713
Objectives[19]mission_Actors[2]Task_List[0]Block = True
Objectives[19]mission_Actors[3]Survive_Number = 0
Objectives[19]mission_Actors[3]Failed_Text = 
Objectives[19]mission_Actors[3]Remove_After = 19
Objectives[19]mission_Actors[3]positionX = -831.8368
Objectives[19]mission_Actors[3]positionY = -281.7354
Objectives[19]mission_Actors[3]positionZ = 38.38089
Objectives[19]mission_Actors[3]Heading = 140.953
Objectives[19]mission_Actors[3]String_Name = a_f_y_beach_02
Objectives[19]mission_Actors[3]Relationship_Group = Enemy1
Objectives[19]mission_Actors[3]AddBlip = False
Objectives[19]mission_Actors[3]ShowCone = False
Objectives[19]mission_Actors[3]Invincible = True
Objectives[19]mission_Actors[3]SetHealth = 4000
Objectives[19]mission_Actors[3]DieFromHeadShot = True
Objectives[19]mission_Actors[3]CanExitVehicle = True
Objectives[19]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[3]AlwaysFight = True
Objectives[19]mission_Actors[3]Seeing_Range = 30
Objectives[19]mission_Actors[3]Hearing_Range = 30
Objectives[19]mission_Actors[3]CombatMovement = Stationary
Objectives[19]mission_Actors[3]weapon = RPG
Objectives[19]mission_Actors[3]Variation = Default
Objectives[19]mission_Actors[3]Task = 1
Objectives[19]mission_Actors[3]Task_Guard_Range = 1
Objectives[19]mission_Actors[3]Task_Stay_In_Range = True
Objectives[19]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[3]Task_Scenario = NONE
Objectives[19]mission_Actors[4]SpawnInVehicle = True
Objectives[19]mission_Actors[4]SeatIndex = -1
Objectives[19]mission_Actors[4]Survive_Number = 0
Objectives[19]mission_Actors[4]Failed_Text = 
Objectives[19]mission_Actors[4]Remove_After = 0
Objectives[19]mission_Actors[4]positionX = -837.418
Objectives[19]mission_Actors[4]positionY = -293.1166
Objectives[19]mission_Actors[4]positionZ = 38.09602
Objectives[19]mission_Actors[4]Heading = 315.7375
Objectives[19]mission_Actors[4]String_Name = a_f_y_bevhills_03
Objectives[19]mission_Actors[4]Relationship_Group = Friend
Objectives[19]mission_Actors[4]AddBlip = False
Objectives[19]mission_Actors[4]ShowCone = False
Objectives[19]mission_Actors[4]Invincible = False
Objectives[19]mission_Actors[4]SetHealth = 100
Objectives[19]mission_Actors[4]DieFromHeadShot = True
Objectives[19]mission_Actors[4]CanExitVehicle = False
Objectives[19]mission_Actors[4]CanFightArmedPedsWhenNotArmed = False
Objectives[19]mission_Actors[4]AlwaysFight = False
Objectives[19]mission_Actors[4]Seeing_Range = 30
Objectives[19]mission_Actors[4]Hearing_Range = 30
Objectives[19]mission_Actors[4]CombatMovement = Stationary
Objectives[19]mission_Actors[4]weapon = Unarmed
Objectives[19]mission_Actors[4]Variation = Random
Objectives[19]mission_Actors[4]Task = 99
Objectives[19]mission_Actors[4]Task_Guard_Range = 5
Objectives[19]mission_Actors[4]Task_Stay_In_Range = True
Objectives[19]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[4]Task_Scenario = NONE
Objectives[19]mission_Actors[4]Task_List_Count = 1
Objectives[19]mission_Actors[4]Task_Repeat = False
Objectives[19]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[19]mission_Actors[4]Task_List[0]PositionX = -839.1568
Objectives[19]mission_Actors[4]Task_List[0]PositionY = -289.6097
Objectives[19]mission_Actors[4]Task_List[0]PositionZ = 38.26722
Objectives[19]mission_Actors[4]Task_List[0]Block = True
Objectives[19]mission_Vehicles = 7
Objectives[19]mission_Vehicles[0]positionX = -828.4466
Objectives[19]mission_Vehicles[0]positionY = -300.7978
Objectives[19]mission_Vehicles[0]positionZ = 37.30345
Objectives[19]mission_Vehicles[0]Heading = 103.1456
Objectives[19]mission_Vehicles[0]Name = Asterope
Objectives[19]mission_Vehicles[0]Model = asterope
Objectives[19]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[0]HasPearlescent = False
Objectives[19]mission_Vehicles[0]Livery = 0
Objectives[19]mission_Vehicles[0]DirtLevel = 0
Objectives[19]mission_Vehicles[0]LockedForPlayer = False
Objectives[19]mission_Vehicles[0]Locked = False
Objectives[19]mission_Vehicles[0]Alarm = False
Objectives[19]mission_Vehicles[0]HotWired = False
Objectives[19]mission_Vehicles[0]Invincible = False
Objectives[19]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[0]Remove_After = 0
Objectives[19]mission_Vehicles[0]Survive_Number = 0
Objectives[19]mission_Vehicles[0]Failed_Text = 
Objectives[19]mission_Vehicles[1]positionX = -827.9415
Objectives[19]mission_Vehicles[1]positionY = -297.5068
Objectives[19]mission_Vehicles[1]positionZ = 37.26075
Objectives[19]mission_Vehicles[1]Heading = 192.1128
Objectives[19]mission_Vehicles[1]Name = Adder
Objectives[19]mission_Vehicles[1]Model = adder
Objectives[19]mission_Vehicles[1]PrimaryColor = UtilSilver
Objectives[19]mission_Vehicles[1]SecondaryColor = UtilSilver
Objectives[19]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[1]HasPearlescent = False
Objectives[19]mission_Vehicles[1]Livery = 0
Objectives[19]mission_Vehicles[1]DirtLevel = 0
Objectives[19]mission_Vehicles[1]LockedForPlayer = False
Objectives[19]mission_Vehicles[1]Locked = False
Objectives[19]mission_Vehicles[1]Alarm = False
Objectives[19]mission_Vehicles[1]HotWired = False
Objectives[19]mission_Vehicles[1]Invincible = False
Objectives[19]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[1]Remove_After = 0
Objectives[19]mission_Vehicles[1]Survive_Number = 0
Objectives[19]mission_Vehicles[1]Failed_Text = 
Objectives[19]mission_Vehicles[2]positionX = -822.8927
Objectives[19]mission_Vehicles[2]positionY = -300.7744
Objectives[19]mission_Vehicles[2]positionZ = 36.89624
Objectives[19]mission_Vehicles[2]Heading = 294.2332
Objectives[19]mission_Vehicles[2]Name = Zentorno
Objectives[19]mission_Vehicles[2]Model = zentorno
Objectives[19]mission_Vehicles[2]PrimaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[2]SecondaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[2]HasPearlescent = False
Objectives[19]mission_Vehicles[2]Livery = -1
Objectives[19]mission_Vehicles[2]DirtLevel = 0
Objectives[19]mission_Vehicles[2]LockedForPlayer = False
Objectives[19]mission_Vehicles[2]Locked = False
Objectives[19]mission_Vehicles[2]Alarm = False
Objectives[19]mission_Vehicles[2]HotWired = False
Objectives[19]mission_Vehicles[2]Invincible = False
Objectives[19]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[2]Remove_After = 0
Objectives[19]mission_Vehicles[2]Survive_Number = 0
Objectives[19]mission_Vehicles[2]Failed_Text = 
Objectives[19]mission_Vehicles[3]positionX = -823.5656
Objectives[19]mission_Vehicles[3]positionY = -298.3566
Objectives[19]mission_Vehicles[3]positionZ = 37.15868
Objectives[19]mission_Vehicles[3]Heading = 134.2863
Objectives[19]mission_Vehicles[3]Name = Blista
Objectives[19]mission_Vehicles[3]Model = blista
Objectives[19]mission_Vehicles[3]PrimaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[3]SecondaryColor = ModshopBlack1
Objectives[19]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[3]HasPearlescent = False
Objectives[19]mission_Vehicles[3]Livery = 0
Objectives[19]mission_Vehicles[3]DirtLevel = 0
Objectives[19]mission_Vehicles[3]LockedForPlayer = False
Objectives[19]mission_Vehicles[3]Locked = False
Objectives[19]mission_Vehicles[3]Alarm = False
Objectives[19]mission_Vehicles[3]HotWired = False
Objectives[19]mission_Vehicles[3]Invincible = False
Objectives[19]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[3]Remove_After = 0
Objectives[19]mission_Vehicles[3]Survive_Number = 0
Objectives[19]mission_Vehicles[3]Failed_Text = 
Objectives[19]mission_Vehicles[4]positionX = -831.2416
Objectives[19]mission_Vehicles[4]positionY = -293.7628
Objectives[19]mission_Vehicles[4]positionZ = 37.35841
Objectives[19]mission_Vehicles[4]Heading = 57.71421
Objectives[19]mission_Vehicles[4]Name = Cheburek
Objectives[19]mission_Vehicles[4]Model = cheburek
Objectives[19]mission_Vehicles[4]PrimaryColor = MetallicBlue
Objectives[19]mission_Vehicles[4]SecondaryColor = MetallicBlue
Objectives[19]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[4]HasPearlescent = False
Objectives[19]mission_Vehicles[4]Livery = -1
Objectives[19]mission_Vehicles[4]DirtLevel = 0
Objectives[19]mission_Vehicles[4]LockedForPlayer = False
Objectives[19]mission_Vehicles[4]Locked = False
Objectives[19]mission_Vehicles[4]Alarm = False
Objectives[19]mission_Vehicles[4]HotWired = False
Objectives[19]mission_Vehicles[4]Invincible = False
Objectives[19]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[4]Remove_After = 0
Objectives[19]mission_Vehicles[4]Survive_Number = 0
Objectives[19]mission_Vehicles[4]Failed_Text = 
Objectives[19]mission_Vehicles[5]positionX = -837.418
Objectives[19]mission_Vehicles[5]positionY = -293.1166
Objectives[19]mission_Vehicles[5]positionZ = 38.09602
Objectives[19]mission_Vehicles[5]Heading = 315.7375
Objectives[19]mission_Vehicles[5]Name = Bison
Objectives[19]mission_Vehicles[5]Model = bison
Objectives[19]mission_Vehicles[5]PrimaryColor = MetallicBlueSilver
Objectives[19]mission_Vehicles[5]SecondaryColor = MetallicBlueSilver
Objectives[19]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[5]HasPearlescent = False
Objectives[19]mission_Vehicles[5]Livery = 0
Objectives[19]mission_Vehicles[5]DirtLevel = 0
Objectives[19]mission_Vehicles[5]LockedForPlayer = False
Objectives[19]mission_Vehicles[5]Locked = False
Objectives[19]mission_Vehicles[5]Alarm = False
Objectives[19]mission_Vehicles[5]HotWired = False
Objectives[19]mission_Vehicles[5]Invincible = False
Objectives[19]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[5]Remove_After = 0
Objectives[19]mission_Vehicles[5]Survive_Number = 0
Objectives[19]mission_Vehicles[5]Failed_Text = 
Objectives[19]mission_Vehicles[6]positionX = -834.741
Objectives[19]mission_Vehicles[6]positionY = -294.7629
Objectives[19]mission_Vehicles[6]positionZ = 37.57938
Objectives[19]mission_Vehicles[6]Heading = 154.3702
Objectives[19]mission_Vehicles[6]Name = Panto
Objectives[19]mission_Vehicles[6]Model = panto
Objectives[19]mission_Vehicles[6]PrimaryColor = MetallicCandyRed
Objectives[19]mission_Vehicles[6]SecondaryColor = MetallicCandyRed
Objectives[19]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[19]mission_Vehicles[6]HasPearlescent = False
Objectives[19]mission_Vehicles[6]Livery = 0
Objectives[19]mission_Vehicles[6]DirtLevel = 0
Objectives[19]mission_Vehicles[6]LockedForPlayer = False
Objectives[19]mission_Vehicles[6]Locked = False
Objectives[19]mission_Vehicles[6]Alarm = False
Objectives[19]mission_Vehicles[6]HotWired = False
Objectives[19]mission_Vehicles[6]Invincible = False
Objectives[19]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[19]mission_Vehicles[6]Remove_After = 0
Objectives[19]mission_Vehicles[6]Survive_Number = 0
Objectives[19]mission_Vehicles[6]Failed_Text = 
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 2
Objectives[19]ObjectiveMessages[0]positionX = -852.9311
Objectives[19]ObjectiveMessages[0]positionY = -268.7155
Objectives[19]ObjectiveMessages[0]positionZ = 38.62057
Objectives[19]ObjectiveMessages[0]Message = Did that chicken just fire the railgun?! HOW IS IT FIRING A FUCKING RAILGUN?!
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = Claude
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = False
Objectives[19]ObjectiveMessages[0]Delay = True
Objectives[19]ObjectiveMessages[0]DelayTime = 4
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = -849.6689
Objectives[19]ObjectiveMessages[1]positionY = -272.3852
Objectives[19]ObjectiveMessages[1]positionZ = 38.59683
Objectives[19]ObjectiveMessages[1]Message = I don't fucking know! DO I LOOK LIKE I SPEAK CHICKEN, CLAUDE?!
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = Stefanie
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 7
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[20]Text = 
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 255
Objectives[20]IconColorA = 0
Objectives[20]positionX = -846.6745
Objectives[20]positionY = -326.6033
Objectives[20]positionZ = 36.98184
Objectives[20]Heading = 665
Objectives[20]Diameter = 1
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 5
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = The Chicken is causing way too much damage with that Railgun, HURRY UP!
Objectives[21]Text2 = 
Objectives[21]Text3 = 
Objectives[21]Failed_Text = 
Objectives[21]Type = Checkpoint
Objectives[21]Checkpoint_Type = 45
Objectives[21]Reserved = 1
Objectives[21]ColorR = 255
Objectives[21]ColorG = 255
Objectives[21]ColorB = 0
Objectives[21]ColorA = 255
Objectives[21]IconColorR = 255
Objectives[21]IconColorG = 255
Objectives[21]IconColorB = 255
Objectives[21]IconColorA = 0
Objectives[21]positionX = -869.909
Objectives[21]positionY = -339.072
Objectives[21]positionZ = 37.9745
Objectives[21]Heading = 0
Objectives[21]Diameter = 1
Objectives[21]minimum_hight = 1
Objectives[21]maximum_hight = 10
Objectives[21]TriggerDistance = 5
Objectives[21]PlaySound = False
Objectives[21]LoseWanted = False
Objectives[21]Stop_Vehicle = False
Objectives[21]DeliverVehicleOnly = False
Objectives[21]DeliverTrailor = False
Objectives[21]DeliverTowTruck = False
Objectives[21]DeliverVehicleCargobob = False
Objectives[21]DeliverPropCargobob = False
Objectives[21]mission_ActorsCount = 3
Objectives[21]mission_Actors[0]Survive_Number = 0
Objectives[21]mission_Actors[0]Failed_Text = 
Objectives[21]mission_Actors[0]Remove_After = 21
Objectives[21]mission_Actors[0]positionX = -870.8406
Objectives[21]mission_Actors[0]positionY = -375.504
Objectives[21]mission_Actors[0]positionZ = 39.27762
Objectives[21]mission_Actors[0]Heading = 203.2419
Objectives[21]mission_Actors[0]String_Name = a_f_y_beach_02
Objectives[21]mission_Actors[0]Relationship_Group = Enemy1
Objectives[21]mission_Actors[0]AddBlip = False
Objectives[21]mission_Actors[0]ShowCone = False
Objectives[21]mission_Actors[0]Invincible = True
Objectives[21]mission_Actors[0]SetHealth = 4000
Objectives[21]mission_Actors[0]DieFromHeadShot = True
Objectives[21]mission_Actors[0]CanExitVehicle = True
Objectives[21]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[0]AlwaysFight = True
Objectives[21]mission_Actors[0]Seeing_Range = 30
Objectives[21]mission_Actors[0]Hearing_Range = 30
Objectives[21]mission_Actors[0]CombatMovement = Offensive
Objectives[21]mission_Actors[0]weapon = RPG
Objectives[21]mission_Actors[0]Variation = Default
Objectives[21]mission_Actors[0]Task = 1
Objectives[21]mission_Actors[0]Task_Guard_Range = 1
Objectives[21]mission_Actors[0]Task_Stay_In_Range = True
Objectives[21]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[0]Task_Scenario = NONE
Objectives[21]mission_Actors[1]Survive_Number = 0
Objectives[21]mission_Actors[1]Failed_Text = 
Objectives[21]mission_Actors[1]Remove_After = 0
Objectives[21]mission_Actors[1]positionX = -867.2841
Objectives[21]mission_Actors[1]positionY = -386.1452
Objectives[21]mission_Actors[1]positionZ = 39.45307
Objectives[21]mission_Actors[1]Heading = 41.119
Objectives[21]mission_Actors[1]String_Name = a_f_y_bevhills_02
Objectives[21]mission_Actors[1]Relationship_Group = Friend
Objectives[21]mission_Actors[1]AddBlip = False
Objectives[21]mission_Actors[1]ShowCone = False
Objectives[21]mission_Actors[1]Invincible = False
Objectives[21]mission_Actors[1]SetHealth = 100
Objectives[21]mission_Actors[1]DieFromHeadShot = True
Objectives[21]mission_Actors[1]CanExitVehicle = False
Objectives[21]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[21]mission_Actors[1]AlwaysFight = False
Objectives[21]mission_Actors[1]Seeing_Range = 30
Objectives[21]mission_Actors[1]Hearing_Range = 30
Objectives[21]mission_Actors[1]CombatMovement = Offensive
Objectives[21]mission_Actors[1]weapon = Unarmed
Objectives[21]mission_Actors[1]Variation = Random
Objectives[21]mission_Actors[1]Task = 99
Objectives[21]mission_Actors[1]Task_Guard_Range = 5
Objectives[21]mission_Actors[1]Task_Stay_In_Range = True
Objectives[21]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[1]Task_Scenario = NONE
Objectives[21]mission_Actors[1]Task_List_Count = 1
Objectives[21]mission_Actors[1]Task_Repeat = False
Objectives[21]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[21]mission_Actors[1]Task_List[0]PositionX = -870.4802
Objectives[21]mission_Actors[1]Task_List[0]PositionY = -384.4667
Objectives[21]mission_Actors[1]Task_List[0]PositionZ = 38.82453
Objectives[21]mission_Actors[1]Task_List[0]Block = True
Objectives[21]mission_Actors[2]SpawnInVehicle = True
Objectives[21]mission_Actors[2]SeatIndex = -1
Objectives[21]mission_Actors[2]Survive_Number = 0
Objectives[21]mission_Actors[2]Failed_Text = 
Objectives[21]mission_Actors[2]Remove_After = 0
Objectives[21]mission_Actors[2]positionX = -865.9075
Objectives[21]mission_Actors[2]positionY = -385.1188
Objectives[21]mission_Actors[2]positionZ = 38.78555
Objectives[21]mission_Actors[2]Heading = 73.2027
Objectives[21]mission_Actors[2]String_Name = a_f_y_bevhills_02
Objectives[21]mission_Actors[2]Relationship_Group = Friend
Objectives[21]mission_Actors[2]AddBlip = False
Objectives[21]mission_Actors[2]ShowCone = False
Objectives[21]mission_Actors[2]Invincible = False
Objectives[21]mission_Actors[2]SetHealth = 100
Objectives[21]mission_Actors[2]DieFromHeadShot = True
Objectives[21]mission_Actors[2]CanExitVehicle = False
Objectives[21]mission_Actors[2]CanFightArmedPedsWhenNotArmed = False
Objectives[21]mission_Actors[2]AlwaysFight = False
Objectives[21]mission_Actors[2]Seeing_Range = 30
Objectives[21]mission_Actors[2]Hearing_Range = 30
Objectives[21]mission_Actors[2]CombatMovement = Offensive
Objectives[21]mission_Actors[2]weapon = Unarmed
Objectives[21]mission_Actors[2]Variation = Random
Objectives[21]mission_Actors[2]Task = 99
Objectives[21]mission_Actors[2]Task_Guard_Range = 5
Objectives[21]mission_Actors[2]Task_Stay_In_Range = True
Objectives[21]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[2]Task_Scenario = NONE
Objectives[21]mission_Actors[2]Task_List_Count = 1
Objectives[21]mission_Actors[2]Task_Repeat = False
Objectives[21]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[21]mission_Actors[2]Task_List[0]PositionX = -868.0949
Objectives[21]mission_Actors[2]Task_List[0]PositionY = -379.6146
Objectives[21]mission_Actors[2]Task_List[0]PositionZ = 38.82381
Objectives[21]mission_Actors[2]Task_List[0]Block = True
Objectives[21]mission_Vehicles = 7
Objectives[21]mission_Vehicles[0]positionX = -865.9075
Objectives[21]mission_Vehicles[0]positionY = -385.1188
Objectives[21]mission_Vehicles[0]positionZ = 38.78555
Objectives[21]mission_Vehicles[0]Heading = 73.2027
Objectives[21]mission_Vehicles[0]Name = Panto
Objectives[21]mission_Vehicles[0]Model = panto
Objectives[21]mission_Vehicles[0]PrimaryColor = Salmonpink
Objectives[21]mission_Vehicles[0]SecondaryColor = Salmonpink
Objectives[21]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[0]HasPearlescent = False
Objectives[21]mission_Vehicles[0]Livery = 0
Objectives[21]mission_Vehicles[0]DirtLevel = 0
Objectives[21]mission_Vehicles[0]LockedForPlayer = False
Objectives[21]mission_Vehicles[0]Locked = False
Objectives[21]mission_Vehicles[0]Alarm = False
Objectives[21]mission_Vehicles[0]HotWired = False
Objectives[21]mission_Vehicles[0]Invincible = False
Objectives[21]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[0]Remove_After = 0
Objectives[21]mission_Vehicles[0]Survive_Number = 0
Objectives[21]mission_Vehicles[0]Failed_Text = 
Objectives[21]mission_Vehicles[1]positionX = -869.29
Objectives[21]mission_Vehicles[1]positionY = -387.2212
Objectives[21]mission_Vehicles[1]positionZ = 38.9655
Objectives[21]mission_Vehicles[1]Heading = 164.1583
Objectives[21]mission_Vehicles[1]Name = Prairie
Objectives[21]mission_Vehicles[1]Model = prairie
Objectives[21]mission_Vehicles[1]PrimaryColor = Orange
Objectives[21]mission_Vehicles[1]SecondaryColor = Orange
Objectives[21]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[1]HasPearlescent = False
Objectives[21]mission_Vehicles[1]Livery = -1
Objectives[21]mission_Vehicles[1]DirtLevel = 0
Objectives[21]mission_Vehicles[1]LockedForPlayer = False
Objectives[21]mission_Vehicles[1]Locked = False
Objectives[21]mission_Vehicles[1]Alarm = False
Objectives[21]mission_Vehicles[1]HotWired = False
Objectives[21]mission_Vehicles[1]Invincible = False
Objectives[21]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[1]Remove_After = 0
Objectives[21]mission_Vehicles[1]Survive_Number = 0
Objectives[21]mission_Vehicles[1]Failed_Text = 
Objectives[21]mission_Vehicles[2]positionX = -867.3046
Objectives[21]mission_Vehicles[2]positionY = -389.261
Objectives[21]mission_Vehicles[2]positionZ = 38.95963
Objectives[21]mission_Vehicles[2]Heading = 160.0256
Objectives[21]mission_Vehicles[2]Name = Banshee
Objectives[21]mission_Vehicles[2]Model = banshee
Objectives[21]mission_Vehicles[2]PrimaryColor = PoliceCarBlue
Objectives[21]mission_Vehicles[2]SecondaryColor = PoliceCarBlue
Objectives[21]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[2]HasPearlescent = False
Objectives[21]mission_Vehicles[2]Livery = -1
Objectives[21]mission_Vehicles[2]DirtLevel = 0
Objectives[21]mission_Vehicles[2]LockedForPlayer = False
Objectives[21]mission_Vehicles[2]Locked = False
Objectives[21]mission_Vehicles[2]Alarm = False
Objectives[21]mission_Vehicles[2]HotWired = False
Objectives[21]mission_Vehicles[2]Invincible = False
Objectives[21]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[2]Remove_After = 0
Objectives[21]mission_Vehicles[2]Survive_Number = 0
Objectives[21]mission_Vehicles[2]Failed_Text = 
Objectives[21]mission_Vehicles[3]positionX = -869.439
Objectives[21]mission_Vehicles[3]positionY = -383.2508
Objectives[21]mission_Vehicles[3]positionZ = 38.90224
Objectives[21]mission_Vehicles[3]Heading = 235.5446
Objectives[21]mission_Vehicles[3]Name = Cheetah Classic
Objectives[21]mission_Vehicles[3]Model = cheetah2
Objectives[21]mission_Vehicles[3]PrimaryColor = MetallicBlazeRed
Objectives[21]mission_Vehicles[3]SecondaryColor = MetallicBlazeRed
Objectives[21]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[3]HasPearlescent = False
Objectives[21]mission_Vehicles[3]Livery = 0
Objectives[21]mission_Vehicles[3]DirtLevel = 0
Objectives[21]mission_Vehicles[3]LockedForPlayer = False
Objectives[21]mission_Vehicles[3]Locked = False
Objectives[21]mission_Vehicles[3]Alarm = False
Objectives[21]mission_Vehicles[3]HotWired = False
Objectives[21]mission_Vehicles[3]Invincible = False
Objectives[21]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[3]Remove_After = 0
Objectives[21]mission_Vehicles[3]Survive_Number = 0
Objectives[21]mission_Vehicles[3]Failed_Text = 
Objectives[21]mission_Vehicles[4]positionX = -870.4616
Objectives[21]mission_Vehicles[4]positionY = -385.8396
Objectives[21]mission_Vehicles[4]positionZ = 38.81589
Objectives[21]mission_Vehicles[4]Heading = 340.1259
Objectives[21]mission_Vehicles[4]Name = Avarus
Objectives[21]mission_Vehicles[4]Model = avarus
Objectives[21]mission_Vehicles[4]PrimaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[4]SecondaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[4]HasPearlescent = False
Objectives[21]mission_Vehicles[4]Livery = -1
Objectives[21]mission_Vehicles[4]DirtLevel = 0
Objectives[21]mission_Vehicles[4]LockedForPlayer = False
Objectives[21]mission_Vehicles[4]Locked = False
Objectives[21]mission_Vehicles[4]Alarm = False
Objectives[21]mission_Vehicles[4]HotWired = False
Objectives[21]mission_Vehicles[4]Invincible = False
Objectives[21]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[4]Remove_After = 0
Objectives[21]mission_Vehicles[4]Survive_Number = 0
Objectives[21]mission_Vehicles[4]Failed_Text = 
Objectives[21]mission_Vehicles[5]positionX = -872.7245
Objectives[21]mission_Vehicles[5]positionY = -387.3389
Objectives[21]mission_Vehicles[5]positionZ = 39.18511
Objectives[21]mission_Vehicles[5]Heading = 30.51435
Objectives[21]mission_Vehicles[5]Name = Boxville
Objectives[21]mission_Vehicles[5]Model = boxville
Objectives[21]mission_Vehicles[5]PrimaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[5]SecondaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[5]HasPearlescent = False
Objectives[21]mission_Vehicles[5]Livery = 0
Objectives[21]mission_Vehicles[5]DirtLevel = 0
Objectives[21]mission_Vehicles[5]LockedForPlayer = False
Objectives[21]mission_Vehicles[5]Locked = False
Objectives[21]mission_Vehicles[5]Alarm = False
Objectives[21]mission_Vehicles[5]HotWired = False
Objectives[21]mission_Vehicles[5]Invincible = False
Objectives[21]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[5]Remove_After = 0
Objectives[21]mission_Vehicles[5]Survive_Number = 0
Objectives[21]mission_Vehicles[5]Failed_Text = 
Objectives[21]mission_Vehicles[6]positionX = -863.532
Objectives[21]mission_Vehicles[6]positionY = -385.9395
Objectives[21]mission_Vehicles[6]positionZ = 39.26204
Objectives[21]mission_Vehicles[6]Heading = 346.0884
Objectives[21]mission_Vehicles[6]Name = Ambulance
Objectives[21]mission_Vehicles[6]Model = ambulance
Objectives[21]mission_Vehicles[6]PrimaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[6]SecondaryColor = ModshopBlack1
Objectives[21]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[6]HasPearlescent = False
Objectives[21]mission_Vehicles[6]Livery = 0
Objectives[21]mission_Vehicles[6]DirtLevel = 0
Objectives[21]mission_Vehicles[6]LockedForPlayer = False
Objectives[21]mission_Vehicles[6]Locked = False
Objectives[21]mission_Vehicles[6]Alarm = False
Objectives[21]mission_Vehicles[6]HotWired = False
Objectives[21]mission_Vehicles[6]Invincible = False
Objectives[21]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[6]Remove_After = 0
Objectives[21]mission_Vehicles[6]Survive_Number = 0
Objectives[21]mission_Vehicles[6]Failed_Text = 
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = The Chicken cut through Weazel Plaza!
Objectives[22]Text2 = 
Objectives[22]Text3 = 
Objectives[22]Failed_Text = 
Objectives[22]Type = Checkpoint
Objectives[22]Checkpoint_Type = 45
Objectives[22]Reserved = 1
Objectives[22]ColorR = 255
Objectives[22]ColorG = 255
Objectives[22]ColorB = 0
Objectives[22]ColorA = 255
Objectives[22]IconColorR = 255
Objectives[22]IconColorG = 255
Objectives[22]IconColorB = 255
Objectives[22]IconColorA = 0
Objectives[22]positionX = -864.9247
Objectives[22]positionY = -396.8883
Objectives[22]positionZ = 38.31963
Objectives[22]Heading = 665
Objectives[22]Diameter = 1
Objectives[22]minimum_hight = 1
Objectives[22]maximum_hight = 10
Objectives[22]TriggerDistance = 15
Objectives[22]PlaySound = False
Objectives[22]LoseWanted = False
Objectives[22]Stop_Vehicle = False
Objectives[22]DeliverVehicleOnly = False
Objectives[22]DeliverTrailor = False
Objectives[22]DeliverTowTruck = False
Objectives[22]DeliverVehicleCargobob = False
Objectives[22]DeliverPropCargobob = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 255
Objectives[23]ColorG = 255
Objectives[23]ColorB = 0
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 255
Objectives[23]IconColorA = 0
Objectives[23]positionX = -852.1734
Objectives[23]positionY = -444.2168
Objectives[23]positionZ = 35.63988
Objectives[23]Heading = 665
Objectives[23]Diameter = 1
Objectives[23]minimum_hight = 1
Objectives[23]maximum_hight = 10
Objectives[23]TriggerDistance = 12.5
Objectives[23]PlaySound = False
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 1
Objectives[23]mission_Actors[0]Survive_Number = 0
Objectives[23]mission_Actors[0]Failed_Text = 
Objectives[23]mission_Actors[0]Remove_After = 0
Objectives[23]mission_Actors[0]positionX = -867.4678
Objectives[23]mission_Actors[0]positionY = -458.0916
Objectives[23]mission_Actors[0]positionZ = 35.89288
Objectives[23]mission_Actors[0]Heading = 99.99989
Objectives[23]mission_Actors[0]String_Name = a_c_hen
Objectives[23]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[23]mission_Actors[0]AddBlip = False
Objectives[23]mission_Actors[0]ShowCone = False
Objectives[23]mission_Actors[0]Invincible = False
Objectives[23]mission_Actors[0]SetHealth = 200
Objectives[23]mission_Actors[0]DieFromHeadShot = True
Objectives[23]mission_Actors[0]CanExitVehicle = True
Objectives[23]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[23]mission_Actors[0]AlwaysFight = False
Objectives[23]mission_Actors[0]Seeing_Range = 30
Objectives[23]mission_Actors[0]Hearing_Range = 30
Objectives[23]mission_Actors[0]CombatMovement = Offensive
Objectives[23]mission_Actors[0]weapon = 955837630
Objectives[23]mission_Actors[0]Variation = Default
Objectives[23]mission_Actors[0]Task = 99
Objectives[23]mission_Actors[0]Task_Guard_Range = 5
Objectives[23]mission_Actors[0]Task_Stay_In_Range = True
Objectives[23]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[0]Task_Scenario = NONE
Objectives[23]mission_Actors[0]Task_List_Count = 3
Objectives[23]mission_Actors[0]Task_Repeat = False
Objectives[23]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[23]mission_Actors[0]Task_List[0]DestinationX = -915.4597
Objectives[23]mission_Actors[0]Task_List[0]DestinationY = -483.5799
Objectives[23]mission_Actors[0]Task_List[0]DestinationZ = 36.11231
Objectives[23]mission_Actors[0]Task_List[0]Rotation = 1180
Objectives[23]mission_Actors[0]Task_List[0]Speed = 4
Objectives[23]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[23]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[23]mission_Actors[0]Task_List[1]DestinationX = -866.6032
Objectives[23]mission_Actors[0]Task_List[1]DestinationY = -584.601
Objectives[23]mission_Actors[0]Task_List[1]DestinationZ = 29.39216
Objectives[23]mission_Actors[0]Task_List[1]Rotation = 1180
Objectives[23]mission_Actors[0]Task_List[1]Speed = 4
Objectives[23]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[23]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[23]mission_Actors[0]Task_List[2]DestinationX = -822.7433
Objectives[23]mission_Actors[0]Task_List[2]DestinationY = -638.676
Objectives[23]mission_Actors[0]Task_List[2]DestinationZ = 27.36193
Objectives[23]mission_Actors[0]Task_List[2]Rotation = 1180
Objectives[23]mission_Actors[0]Task_List[2]Speed = 4
Objectives[23]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = Take out that Chicken!
Objectives[24]Text2 = Pick up the Railgun!
Objectives[24]Type = Kill_Actors
Objectives[24]positionX = -873.829
Objectives[24]positionY = -461.3918
Objectives[24]positionZ = 35.63988
Objectives[24]KillAll1 = False
Objectives[24]KillAll2 = False
Objectives[24]Kill_Actors_Add_Blips = True
Objectives[24]Kill_Actors_Add_Markers = False
Objectives[24]DropPickups = True
Objectives[24]Droped_Pickup_Model = PICKUP_WEAPON_RAILGUN
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = You've gained the Police's Attention!
Objectives[25]Type = Timeout_Objective
Objectives[25]positionX = -863.2435
Objectives[25]positionY = -420.738
Objectives[25]positionZ = 35.63988
Objectives[25]Timeout_Min = 0
Objectives[25]Timeout_Sec = 13
Objectives[25]mission_ActorsCount = 1
Objectives[25]mission_Actors[0]Survive_Number = 0
Objectives[25]mission_Actors[0]Failed_Text = 
Objectives[25]mission_Actors[0]Remove_After = 0
Objectives[25]mission_Actors[0]positionX = -745.6399
Objectives[25]mission_Actors[0]positionY = -1494.542
Objectives[25]mission_Actors[0]positionZ = 5.000522
Objectives[25]mission_Actors[0]Heading = 319.9998
Objectives[25]mission_Actors[0]String_Name = s_m_y_ammucity_01
Objectives[25]mission_Actors[0]Relationship_Group = Friend
Objectives[25]mission_Actors[0]AddBlip = False
Objectives[25]mission_Actors[0]ShowCone = False
Objectives[25]mission_Actors[0]Invincible = True
Objectives[25]mission_Actors[0]SetHealth = 4000
Objectives[25]mission_Actors[0]DieFromHeadShot = True
Objectives[25]mission_Actors[0]CanExitVehicle = True
Objectives[25]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[0]AlwaysFight = True
Objectives[25]mission_Actors[0]Seeing_Range = 30
Objectives[25]mission_Actors[0]Hearing_Range = 30
Objectives[25]mission_Actors[0]CombatMovement = Stationary
Objectives[25]mission_Actors[0]weapon = CarbineRifle
Objectives[25]mission_Actors[0]Variation = Random
Objectives[25]mission_Actors[0]Task = 0
Objectives[25]mission_Actors[0]Task_Guard_Range = 5
Objectives[25]mission_Actors[0]Task_Stay_In_Range = True
Objectives[25]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[0]Task_Scenario = NONE
Objectives[25]mission_Vehicles = 1
Objectives[25]mission_Vehicles[0]positionX = -748.3806
Objectives[25]mission_Vehicles[0]positionY = -1498.28
Objectives[25]mission_Vehicles[0]positionZ = 4.694341
Objectives[25]mission_Vehicles[0]Heading = 84.99872
Objectives[25]mission_Vehicles[0]Name = APC
Objectives[25]mission_Vehicles[0]Model = apc
Objectives[25]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[25]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[25]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[0]HasPearlescent = False
Objectives[25]mission_Vehicles[0]Livery = -1
Objectives[25]mission_Vehicles[0]DirtLevel = 0
Objectives[25]mission_Vehicles[0]LockedForPlayer = True
Objectives[25]mission_Vehicles[0]Locked = False
Objectives[25]mission_Vehicles[0]Alarm = False
Objectives[25]mission_Vehicles[0]HotWired = False
Objectives[25]mission_Vehicles[0]Invincible = False
Objectives[25]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[0]Remove_After = 0
Objectives[25]mission_Vehicles[0]Survive_Number = 0
Objectives[25]mission_Vehicles[0]Failed_Text = 
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 2
Objectives[25]ObjectiveMessages[0]positionX = -859.605
Objectives[25]ObjectiveMessages[0]positionY = -459.1218
Objectives[25]ObjectiveMessages[0]positionZ = 35.63988
Objectives[25]ObjectiveMessages[0]Message = Hey, wait a minute, I wasn't the one blowing up half of the city, it was the chicken!
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = Claude
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = False
Objectives[25]ObjectiveMessages[0]Delay = True
Objectives[25]ObjectiveMessages[0]DelayTime = 2
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = -853.9313
Objectives[25]ObjectiveMessages[1]positionY = -459.894
Objectives[25]ObjectiveMessages[1]positionZ = 35.63988
Objectives[25]ObjectiveMessages[1]Message = You're really gonna try and convince the cops that a chicken was blowing shit up, you idiot?!
Objectives[25]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[1]Sender = Stefanie
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = White
Objectives[25]ObjectiveMessages[1]PlayFromStart = False
Objectives[25]ObjectiveMessages[1]Delay = True
Objectives[25]ObjectiveMessages[1]DelayTime = 8
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[26]Type = Mission_Settings_Objective
Objectives[26]positionX = -876.5793
Objectives[26]positionY = -470.5149
Objectives[26]positionZ = 35.63988
Objectives[26]MissionSettings_TimesOfDay = Current
Objectives[26]MissionSettings_Weather = Current
Objectives[26]MissionSettings_WantedLevel = 3
Objectives[26]MissionSettings_SetWantedLevelNow = 3
Objectives[26]MissionSettings_StartNightvision = False
Objectives[26]MissionSettings_StopNightvision = False
Objectives[26]MissionSettings_StartSeethrough = False
Objectives[26]MissionSettings_StopSeethrough = False
Objectives[26]MissionSettings_StartMusic = False
Objectives[26]MissionSettings_StopMusic = False
Objectives[26]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Deliver the Railgun to the Army Veteran.
Objectives[27]Text2 = 
Objectives[27]Text3 = 
Objectives[27]Failed_Text = 
Objectives[27]Type = Checkpoint
Objectives[27]Checkpoint_Type = 45
Objectives[27]Reserved = 1
Objectives[27]ColorR = 255
Objectives[27]ColorG = 255
Objectives[27]ColorB = 0
Objectives[27]ColorA = 255
Objectives[27]IconColorR = 255
Objectives[27]IconColorG = 255
Objectives[27]IconColorB = 255
Objectives[27]IconColorA = 0
Objectives[27]positionX = -742.9211
Objectives[27]positionY = -1493.475
Objectives[27]positionZ = 4.000523
Objectives[27]Heading = 334.9999
Objectives[27]Diameter = 1
Objectives[27]minimum_hight = 1
Objectives[27]maximum_hight = 10
Objectives[27]TriggerDistance = 2
Objectives[27]PlaySound = True
Objectives[27]LoseWanted = True
Objectives[27]Stop_Vehicle = False
Objectives[27]DeliverVehicleOnly = False
Objectives[27]DeliverTrailor = False
Objectives[27]DeliverTowTruck = False
Objectives[27]DeliverVehicleCargobob = False
Objectives[27]DeliverPropCargobob = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Timeout_Objective
Objectives[28]positionX = -747.041
Objectives[28]positionY = -1491.518
Objectives[28]positionZ = 4.000522
Objectives[28]Timeout_Min = 0
Objectives[28]Timeout_Sec = 16
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 1
Objectives[28]mission_Props[0]Model = prop_cardbordbox_05a
Objectives[28]mission_Props[0]PlaceOnGround = False
Objectives[28]mission_Props[0]FreesePosition = True
Objectives[28]mission_Props[0]positionX = -744.2764
Objectives[28]mission_Props[0]positionY = -1495.216
Objectives[28]mission_Props[0]positionZ = 4.000522
Objectives[28]mission_Props[0]rotationX = 0
Objectives[28]mission_Props[0]rotationY = 0
Objectives[28]mission_Props[0]rotationZ = -107.5
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 3
Objectives[28]ObjectiveMessages[0]positionX = -749.8814
Objectives[28]ObjectiveMessages[0]positionY = -1491.981
Objectives[28]ObjectiveMessages[0]positionZ = 4.000523
Objectives[28]ObjectiveMessages[0]Message = Here's your Railgun! Jesus christ man, that wasn't any ordinary chicken!
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = Claude
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = False
Objectives[28]ObjectiveMessages[0]Delay = True
Objectives[28]ObjectiveMessages[0]DelayTime = 2
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = -752.6087
Objectives[28]ObjectiveMessages[1]positionY = -1491.036
Objectives[28]ObjectiveMessages[1]positionZ = 4.000523
Objectives[28]ObjectiveMessages[1]Message = YEEEEEHAWWW PARTNER! You jus' wouldn' get it, y'know? We feed them the good stuff!
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = Army Veteran
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 7
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = -752.3574
Objectives[28]ObjectiveMessages[2]positionY = -1494.316
Objectives[28]ObjectiveMessages[2]positionZ = 4.000523
Objectives[28]ObjectiveMessages[2]Message = Here's them files I promised, partner!
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = Army Veteran
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 12
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = False
Objectives[28]ObjectiveMessages[2]TypeTextMesage = True
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[29]Text = Collect the Intel Files.
Objectives[29]CollectPickupsAddBlips = True
Objectives[29]FaildText = 
Objectives[29]Type = Collect_Pickup
Objectives[29]positionX = -748.1571
Objectives[29]positionY = -1494.62
Objectives[29]positionZ = 4.000523
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 1
Objectives[29]mission_Pickup_Props[0]Model = prop_cs_heist_bag_02
Objectives[29]mission_Pickup_Props[0]Value = 1
Objectives[29]mission_Pickup_Props[0]positionX = -746.2194
Objectives[29]mission_Pickup_Props[0]positionY = -1493.506
Objectives[29]mission_Pickup_Props[0]positionZ = 4.500523
Objectives[29]mission_Pickup_Props[0]rotationX = 0
Objectives[29]mission_Pickup_Props[0]rotationY = 0
Objectives[29]mission_Pickup_Props[0]rotationZ = -55.00014
Objectives[29]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[29]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 29
Objectives[29]ObjectiveMessages = 0

